G3
Gramophone: 3D Product Modeling
Concept
The idea
This project focuses on recreating a detailed 3D model of a Gramophone using Blender. The aim was to study the structure and design of vintage audio devices while developing skills in 3D modeling, texturing, and rendering.
01
Project OverviewVintage Product Recreation in 3D
For this assignment, a classic Gramophone was modeled in Blender as a 3D product design exercise. The project involved creating the form, details, and textures of the object to replicate its vintage aesthetic. Through this process, the focus was on understanding product structure, modeling accuracy, and realistic rendering techniques.
Credits
The team
3D Modeling · Texturing · Rendering
Saumya